Every year, the Luminarche government and the Adventurer’s Guild came together in a joint collaboration to create and release new maps of each region. By using a combination of eyewitness information, historical data, and approximate ambient mana readings, the cartographers were able to categorize sections of wildlands – the vast swathes of oft-unexplored land where dungeons spawned and monsters roamed – into tiers corresponding with the adventurer tiers. Some areas were categorized as silver-tier, others as platinum-tier, and so on. Creating these maps was a costly effort requiring hundreds of hours of manpower. Over the course of months, scouts were sent out across the entire country to gather intelligence, identify new dungeons, and measure shifts in the natural leyline fluctuations. The information would then be processed by dozens of analysts to meticulously classify each area with the utmost accuracy. While it wasn’t a perfect system by any means, the amount of casualties had plummeted by a significant amount ever since its introduction decades ago. So long as adventurers followed the markings and labels on the maps, then they’d be as safe as one could reasonably be. Unless, of course, one was traveling with Qorbin Ravenbane.Then things became much more dangerous.“On your left!” Without any hesitation, Liliya whirled to her left, already lashing out with her blade. Trails of silvery-violet light instantly materialized into tangible mana threads, creating a thin barrier that blocked the angry wasp’s stinger. Before the wasp could retreat, Liliya’s blade blurred with a silver flash, and it fell to the ground a split second later, neatly bisected into two (...)